Product design ideas come from iteration
After a recent big feature release for Blocks Edit, I wrote up a blog post on how it came to be within just a few weeks of work. It's essentially how most features in an app product are designed: thinking deeply about the product and better understanding how it works over time.
Hand tracking in VR games
This article about the addition of hand tracking to the latest iteration of Myst is great for understanding a bit about how the process works. It makes perfect sense for the world of Myst and is an example of how much simpler of a user interface it is than using controllers!
Invincible
I tried watching Invincible a while back as it comes from the same creator as The Walking Dead comic book series, but didn't get into it after the first episode. I decided to give it a few more episodes and was not disappointed! I heard it got picked up for another couple seasons that I'm totally in for!
The Munsters
I started watching episodes of the original Munsters series after hearing a Rob Zombie version was in production. And boy is it a fun show! Fun fact: the series ran at the same time as the original Addams Family and both shows even had about the same number of episodes.
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